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Author Topic: [MAPPING] cg_football  (Read 4242 times)

ChrisG

  • Map-Maker / Model-Maker
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[MAPPING] cg_football
« on: June 16, 2012, 02:28:25 pm »

v05:
/>
/>* fixed no gravgun while playing, added gravgun at entry
/>* fixed ball block in corner, added clips (should work better)
/>* fixed fast goal abuse, edited time before new ball spawns after goal
/>* fixed sound spam, edited time before a sound-trigger can start again
/>
/>v06:
/>
/>added things for no block of ball in corner/sites and so on like:
/>* corner-trigger (if ball goes out left or right of goal it will teleported to corner for corner-kick)
/>* out-trigger (if balls goes out of field it will be pushed up and in for Throw-in)
/>(The ball is more inside now and not always blocked on walls and corners... much better play-feeling)
/>
/>* added corner-flags
/>* added new referee-sound (for corner and out)
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/>Changelog _v07:
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/>* fixed OB-Bug: disappearing ball (prop_physics_respawnable)
/>* HDR Compile
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/>First Youtube Video, to pitty it has soundlags.
/>
/><a href="http://www.youtube.com/watch?v=3MWpDWAsZD8" target="_blank">http://www.youtube.com/watch?v=3MWpDWAsZD8</a>
« Last Edit: June 16, 2012, 07:59:20 pm by Chris@GPOINT™ »
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