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Author Topic: [MAPPING] cg_puzzle_park  (Read 5369 times)

ChrisG

  • Map-Maker / Model-Maker
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  • Posts: 70
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[MAPPING] cg_puzzle_park
« on: June 16, 2012, 01:20:37 pm »

I finally present my new puzzle-map. cg_puzzle_park
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/>Now available on [MFH] PUZZLE/COOP Server
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/>The map is really big so if you have problems with download use my mapdownload-section and just unzip the file in your map folder.
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/>Big thanks to Blutrausch for some great models, Icewind for his Keyboard sounds which i was asking for some months ago and all BETA-Tester.
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/>Enjoy it.  :)
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/>/EDIT: Found a little bug in Level09...  :(  Don't know why? With this bug finish it is impossible. Ask admin to do this.
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/>V03 is on the way.
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/>/EDIT2: Now i know why, copy paste is not always that good... XD
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/>For all who understand: I copied the settings of the trigger_physics_trap of level06 for level09... i just forgot to delete the setting for parent cause in level06 the trigger_physics_trap is parent of the lasers... thats why the traps in level09 was always moving with level06 laser... bad fail...  :P
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/>Also made level06 and level09 easier.
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/>Changelog _v04:
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/>* Level 01, Level 06, Level 08, Level 09 a bit easier
/>* Level 03 changed a bit
/>* Level 07 changed (new level)
/>* added some new textures
/>* added some new sounds
/>* changed ending, helicopter deleted (new BIG (scary) ending)
/>* HDR Compile
/>* fixed OB-Bug (disappearing prop_physics_respawnable)
/>* fixed stuck in lobby spawns
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/>Map is now bigger than before ~175MB (zipped ~95MB) so if you have problems with downloading from server use downloadlink.
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/>Enjoy it.  :)
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/>Map will hopefully run on server in the next 1 or 2 hours. Downloadlink will work then too.
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/>EDIT:
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/>- Ending looks stable and works as it should be.
/>- Found Lag/Crash Bug in Level 2 (Linux cant handle the spider model correctly)
/>- I will fix it tommorow ( maybe change spiders with fast_headcrabs or a spider model without animation )
/>- for now the map is out of mapcycle
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/>Changelog _v05:
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/>* fixed Level 2 (no lag anymore)
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/>There was still a crash first test but than it works, if you know what it is let me know.
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/>Map is now bigger than before ~175MB (zipped ~95MB) so if you have problems with downloading from server use downloadlink.
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/>Enjoy it.  :)
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/>First Video on Youtube. The Final-Sequence.
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/><a href="http://www.youtube.com/watch?v=_otqyY-rdHQ" target="_blank">http://www.youtube.com/watch?v=_otqyY-rdHQ</a>
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/>Update at work!
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/>A mole in my garden!  >:(
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/>May i should visit the mole? But, its so dark and deep.  :(
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/>Omg, im in the mole hole and cant get up, may this dragonfly can help me?  ???
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/>Kids, DO NOT SMOKE!
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/>I finally present the updated version of cg_puzzle_park.
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/>The new version includes 2 maps like puzzle_pyramid.
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/>So v06_1 (Puzzle) should be in the mapcycle and v06_2 (Bonus) not.
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/>Also if possible v06_2 shouldn't use the gelee-noblock-plugin. Could be a problem near the ending.
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/>I really hope everything works but if you find a bug please let me know.
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/>Have fun. :)
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/>Changelog v06: (v06_1 / v06_2)
/>* replaced most .wav files with .mp3
/>* removed the surprise present in lobby
/>* added 2 new achievements
/>* fixed some little bugs
/>* changed Level 10-6
/>* fixed the Disable-Motion Bug
/>* added some new models (like NES)
/>* no HDR Compile for better performance on slow user-systems
/>* and many more little changes i cant remember anymore
/>* added a Bonus Map (v06_2) Big map with some really cool effects, models and sound (also my own voice  :P )
« Last Edit: June 16, 2012, 08:01:22 pm by Chris@GPOINT™ »
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